Design Patterns
Design Patterns
In software engineering, a design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design.
Categories
- Creational Patterns: (e.g., Singleton, Factory) Provide ways to create objects.
- Structural Patterns: (e.g., Adapter, Decorator) Explain how to assemble objects and classes into larger structures.
- Behavioral Patterns: (e.g., Observer, Strategy) Concerned with communication between objects.
Understanding design patterns helps in writing maintainable and scalable code, which is a key principle of clean-code.
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